Cleaning Harpies

Aggresively throrough caretakers of Camp Half-Blood

Description:

Medium Monstrous Humanoid
Hit Dice: 7d8 (31 hp)
Initiative: + 2
Speed: 20 ft. (4 squares), fly 80 ft. (average maneuverability)
Armor Class: 13 (+ 2 Dex, + 1 natural),, touch 12, flat-footed 11
Base Attack/Grapple: + 7 / + 7
Attack: Club + 7 melee (1d6)
Full Attack: Club + 7 / + 2 melee (1d6) and 2 claws +2 melee (1d3)
Space/Reach: 5 ft. / 5 ft.
Special Attacks: Captivating song
Special Qualities: Darkvision 60 ft.
Saves: Fort + 2, Ref + 7, Will + 6
Abilities: Str 10, Dex 15, Con 10, Int 7, Wis 12, Cha 17
Skills: Bluff +11, Intimidate +7, Listen +7, Perform (oratory) +5, Spot +3
Feats: Dodge, Flyby Attack, Persuasive
Environment: Camp Half-Blood
Organization: Solitary, pair, or flight (7–12)
Challenge Rating: 4
Treasure: Standard
Alignment: Usually chaotic evil
Advancement: By character class
Level Adjustment: +3

Bio:

Cleaning Harpies

Camp Halfblood and the tale of Thomas Super_Dave