Camp Halfblood and the tale of Thomas
Ruxpin the Robo-Bear
Automaton (doot doooo, doot doo doo!)
Hit Dice: 12d10+33 (98 hp)
Attack: Claw 10)
Full Attack: 2 claws 10) and bite 5)
Space/Reach: 10 ft./5 ft.
Special Attacks: Improved
Special Qualities: Low-light vision, darkvision 60 ft., scent
Saves: Fort +8, Ref +9, Will +9
Abilities: Str 31, Dex 13, Con —, Int 2,
Wis 12, Cha 10
Skills: Listen +10, Spot +10, Swim +13
Feats: Alertness, Endurance, Run, Toughness, Weapon Focus (claw)
Environment: Camp half-blood
Challenge Rating: 7
Alignment: Always neutral
Advancement: 13–16 HD (Large); 17–36 HD (Huge)
Level Adjustment: —
Ruxpin was crafted by Tofur Martell using plans given to him by his father, the god Hephaestus, and an energy source found in the Junkyard of the Gods. Crafted largely from celestial bronze, the automaton is a powerful force in combat and with it’s great strength capable of carrying multiple half-bloods.
Ruxpin is 12 feet long and weighs over 8,000 pounds in bear form. In dog form it is 12 inches long and weighs 5 pounds
Ruxpin’s head was recently force-ably removed by the god Hades. After a series of misadventures (including forging a weapon for a god, destroying another deity’s bedroom, stealing an unbreakable lock, going on a date, and playing matchmaker for the lord of hell and his wife) Tofur was able to rebuild Ruxpin.